Tunnels & Trolls Gristlegrim free tunnels trolls d20 resource
 
Greetings Overview Bamf! Challenge Resources Link to us Contact us

Greetings
Overview
Bamf!
Challenge
Resources
Link to us
Contact us
Levels
 Level 1
 Level 2
 Level 3
 Level 4
 Level 5
 Level 6
 Special
Monsters
 A to D
 E to H
 I to L
 M to P
 Q to T
 U to Z
Mini Dungeon
 Khosht
  Rules & Disclaimers
  Do this first
  Random Monsters Tables
  Entrance
On-line Solos
 Hela's House of Dark Delights
 The Eye of the Serpent
Fiction
 The Last Adventure of Big Jack Brass

email: dekh

Content Copyright © 2003,2004,2005,2006 Ken St. Andre
Except where clearly stated.

Code Copyright © 2003,2004,2005,2006 Andrew James

Sponsors:

Hosting by Eposic: RolePlaying Games

SiteBoosting.co.uk - IT Management, Technical Support & Software Development in Tyne & Wear

WebBoosting.co.uk - Web Design and Web Copy Writing in Tyne & Wear, Newcastle, Sunderland and worldwide.

Valid HTML 4.01 Transitional Valid CSS!

Tunnels & Trolls Fantasy Role Playing Game : Gristlegrim Mini-Dungeon : Khosht - 1A Gristlegrim's Restaurant



You find yourself standing before a podium looking into a large dim room in which perhaps a score of tables sit, each with a single black candle shedding a wan light from the center. Most of the tables are empty, but about five have one or more Dwarves sitting at them, all happily stuffing food into their hairy faces. Their favorite dish seems to be some sort of thick porridge, but one Dwarf is brandishing the leg of a large bird while gulping a flagon of ale. On one side of the room is a bandstand where half a dozen Dwarves are warming up on various stringed instruments, most of which are totally unfamiliar to you. You do recognize the Grand Harp. They are all wearing oddly-cut black coats, and their beards are neatly trimmed and oiled. They do have Dwarven great axes leaning besides their chairs. A Dwarven maiden-possibly the prettiest Dwarf you've ever seen, comes forward and greets you. "Your table is waiting, Sir. Please follow me." She sways off toward the center of the room.

If you follow her to the table and take a seat, go to 1B. If you attack her, go to 1C. If you decide to attack the musicians, go to 1D. If you don't follow her, but start searching the room for an exit, go to 1E

Last update: 29th September 2005

Please use the menu on the left to navigate this site.