Gristlegrim Mini-Dungeon : Khosht


You have beaten the larger of the two Ogre guards, mostly by breaking its bones and smashing it to dust. You gain 200 adventure points. The only treasure is the Ogre halbard. It's huge, easily 20 feet in length and weight. You may take it as a weapon if you have the STR and DEX to use it. For an Ogre halbard, consult page 58 in the 7th edition rules, and triple all the numbers for halbard. You have beaten one foe, but you still haven't found the way out. Return to 3B and make another choice. You cannot be sent to 3T again.