Tunnels & Trolls Gristlegrim free tunnels trolls d20 resource
 
Greetings Overview Bamf! Challenge Resources Link to us Contact us

Greetings
Overview
Bamf!
Challenge
Resources
Link to us
Contact us
Levels
 Level 1
 Level 2
 Level 3
 Level 4
 Level 5
 Level 6
 Special
Monsters
 A to D
 E to H
  Foolkillers
  Ghouls
  Two-headed giant
  Gnoles
  Goblins
  Gorgons
  Hairballs
  Hornets
 I to L
 M to P
 Q to T
 U to Z
Mini Dungeon
 Khosht
On-line Solos
 Hela's House of Dark Delights
 The Eye of the Serpent
Fiction
 The Last Adventure of Big Jack Brass

email: dekh

Content Copyright © 2003,2004,2005,2006 Ken St. Andre
Except where clearly stated.

Code Copyright © 2003,2004,2005,2006 Andrew James

Sponsors:

Hosting by Eposic: RolePlaying Games

SiteBoosting.co.uk - IT Management, Technical Support & Software Development in Tyne & Wear

WebBoosting.co.uk - Web Design and Web Copy Writing in Tyne & Wear, Newcastle, Sunderland and worldwide.

Valid HTML 4.01 Transitional Valid CSS!

Tunnels & Trolls Fantasy Role Playing Game : Gristlegrim's Monsters Foolkillers



It takes an egghead!



Humpty Dumpty as a monster, armed with a big steel spatula. He should be dressed like an English schoolboy of the 19th century. The Foolkiller only fights one character at a time, all the others in the room will be paralized until the combat is over. It is a kind of spirit monster--seems real while in combat, but disappears with a horrible rotten egg stench when defeated. It often guards magical treasures. To cast magic against the Foolkiller requires the magician to make an intelligence saving roll on the same level as the spell being cast. Failing means the spell fizzles, but the power is still lost. Beating the Foolkiller always doubles the victor's Intelligence rating. Losing is invariably fatal. Foolkillers can be any level monster.

Level 1: 40
Level 2: 80
Level 3: 120
Level 4: 160
Level 5: 200
Level 6: 240

Last update: 1st December 2005

Please use the menu on the left to navigate this site.